Hugh Xuechen, Liu
WASP-HS Affiliated Post-doctoral Fellow @ Chalmers University of Technology

xuechen@chalmers.se
“Study hard what interests you the most in the most undisciplined, irreverent and original manner possible.” — Richard Feynman
Interdisciplinary researcher using emerging technologies to create meaningful experiences for people.
Currently, my research explores game studies knowledge discovery, completion, and utilization through AI/ML, with the aim of enabling explainable and accessible game design.
My ongoing work develops along three directions:
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Computationalizing Game Design Knowledge: Building AI-friendly knowledge bases of game design principles and patterns (ontologies, knowledge graphs, knowledge discovery).
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Explainable & Generative Game Development: Creating AI systems that transform high-level design intent (e.g., “make a platformer like Super Mario Bros.”) into interpretable, playable code in engines such as Godot.
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User-Centered AI for Games: Designing AI tools to support diverse users (designers, educators, domain experts) and purposes (creativity, education, health), ensuring accessibility and transparency.
#AI #GameDesign #ComputationalCreativity #LLM #GenerativeAI #HCI #KnowledgeGraph #Neo4j #Godot #Blockchain #AR #ScienceViz #Gamification
“How could you describe this heart in words without filling a whole book?” — Leonardo da Vinci
news
Sep 05, 2025 | Happy to become an affiliated member of AI Futures of Culture and Memory, a WASP-HS research cluster. |
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Jun 27, 2025 | Xuechen (Hugh) and Kıvanç are visiting Malmö University for the Game AI summer school. |